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 Post subject: Cataclysm support
PostPosted: Sat Feb 14, 2015 5:44 pm 
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Joined: Sat Jun 18, 2011 8:18 pm
Posts: 14
I'd like to see an attempt made at supporting Cataclysm. We know that the game uses the same storage formats, research is free, fuel doesn't exist, there's a fusion cannon, beast behaviour etc. I think we could start by implementing the levels where new features are used the least, and working back from there. Maybe try importing the low hanging fruit first and then fleshing it out as we go forward.


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