|Tutorial and Launch Manager
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|Author:||emile_b [ Tue Jun 10, 2014 10:31 pm ]|
|Post subject:||Tutorial and Launch Manager|
I am building for Android and have it working mostly, but there are a couple of strange bugs which I can not figure out, seems to be in the engine, but could be something I have done?!
1. The tutorial runs OK from the beginning, but if you try and restart the tutorial, or load a lesson, it will crash with a segfault.
2. The launch manager crashes out when I try and open it, whats happening is the 'staticinfo' struture is NULL for some reason here:
is_corv = TRUE;
else if (shipsavailable[PrintOrder[index]].ship->staticinfo->shipclass==CLASS_Fighter)
is_fight = TRUE;
Any idea how this may have happened?
|Author:||emile_b [ Wed Jun 11, 2014 3:22 pm ]|
|Post subject:||Re: Tutorial and Launch Manager|
2. Launch manager crash is a bug in the source code, it accesses index -1 of shipsavailable array, need to modify for loop or check for (PrintOrder[index]!=-1) near lines 845 and 1549. Crash will not show depending on how compiler lays out memory which is why not a problem so far.
Still issue with Tutorials not resuming, anyone confirm it works?
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