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Homeworld Source Editing Talk
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PostPosted: Sun Jun 03, 2007 11:46 am 
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coder
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Joined: Tue Dec 14, 2004 3:24 pm
Posts: 324
Location: UK (UTC+0)
Mac OS X: Homeworld/Raider Retreat 0.9alpha (r613)

FIXED: gameplay configuration options now saved correctly
FIXED: [alt] + [left mouse click] now focuses on ships correctly
FIXED: main menu button text no longer disappears after a resolution change
FIXED: mouse cursor now aligns with the 3D movement interface when using widescreen resolutions
FIXED: screenshots can now be taken of the various manager screens
FIXED: loading level screens now scale to current resolution
FIXED: large scale flames are no longer rendered in cyan
FIXED: heavy gun muzzle flashes are no longer drawn in pink
FIXED: smoke fades correctly, rather than taking on a green tinge
FIXED: crash if defeated by seven computer opponents
ADDED: support for 3Dconnexion's SpaceNavigator to rotate view
UPDATED: save game version number incremented to facilitate custom mission sequences

Contributions from: lmop, aunxx, nova, zapkitty, shevek, azurief, tigriss, alankila

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PostPosted: Mon May 28, 2012 5:17 pm 
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Joined: Mon May 28, 2012 5:12 pm
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Hi lmop,

Have you built any release of HWSDL for an intel-based Mac OS X? Leopard, snow Leopard or Lion?

You've mentioned, that there are some build instructions (for SL) on the forum, but the search bot hasn't been very helpful. Can you give me directions?

Regards,
Spitfire


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PostPosted: Tue May 29, 2012 2:57 am 
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Location: UK (UTC+0)
The compile instructions come with the source code: Mac/Readme.txt. I have it running on Snow Leopard but there are a couple of issues I couldn't lock down with regard to sound corruption which meant I never released an updated binary. I really should though, even if I have to disable sound (which would be disappointing).

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PostPosted: Mon Jun 11, 2012 6:10 am 
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Please, do so. I wasn't able to compile it in OS X Lion/Xcode 4.3..


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