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Homeworld Source Editing Talk
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 Post subject: and another new one
PostPosted: Mon Apr 06, 2009 5:23 pm 
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Joined: Sun Apr 05, 2009 11:56 am
Posts: 8
Location: Chicago, IL
After finding out about homeworld-sdl, getting access to the svn and getting my forum account activated I finally find the time to say hello to everybody here.

at the moment I'm very excited about this whole project and hope it will stay like that for some time!
I'm looking forward to help out on the macosx and linux plattform side and iron out some bugs.

i have experience in assembler (which we should really try to get rid of in homeworldsdl), C/C++, sdl and opengl. and maybe also useful in the future development: adding and using scripting engines like lua.


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 Post subject: Re: and another new one
PostPosted: Tue Apr 07, 2009 8:56 am 
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coder

Joined: Wed Oct 01, 2008 2:55 pm
Posts: 103
Location: Michigan
Hello!, welcome to the forum, I look forward to your contributions. I'm more of an os x programmer here, and Ive been able to make most of the homeworld assembly work in os x, however that is yet uncommitted, because there is one block ( in KNITransform.c) that i cannot get OSX to swallow, something about there not being enough GENERAL REGS.... but i digress.... once again, welcome.


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