Hello HomeworldSDL developers, I'm Alexey and messing with code is my hobby. Homeworld was a game I've never really played too much, it was a "beautiful but far too challenging" back when it was released, and I had trouble running it with more modern hardware and OSes. So when I heard about HWSDL, I was very excited!
My aim is to try and port HWSDL to SDL2 and, eventually, mobile platforms like Android. From what I've seen, most of the hard work has already been done, so the SDL2 part should be relatively simple. Still, expect to see me creating "Oh god everything is broken" threads