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|
ID |
Category |
Severity |
Reproducibility |
Date Submitted |
Last Update |
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0000046 |
[Homeworld SDL] Graphics |
minor |
N/A |
2007-10-23 03:20 |
2007-10-23 03:20 |
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Reporter |
lmop |
View Status |
public |
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Assigned To |
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Priority |
normal |
Resolution |
open |
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Status |
new |
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Summary |
0000046: Make Sensor Manager rendering of object meshes configurable |
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Description |
Rendering of objects in the Sensors Manager as a mesh rather than a dot is done via a hard coded list in Sensors.c (SM_Mesh flag setting in smShipTypeRenderFlags[], smDerelictTypeMesh[] arrays). This needs to be re-factored so that it is configured by a setting in the appropriate .shp file. |
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Additional Information |
See also: http://forums.relicnews.com/showthread.php?p=2609474 [^] |
| Tags |
No tags attached. |
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Affected: Linux |
Yes |
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Affected: Mac |
Yes |
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Affected: Windows |
Yes |
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gcc version used |
n/a |
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In Original Game |
No |
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revision or version first noticed |
unknown |
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system type: 64 bit or 32 bit |
32 bit |
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Attached Files |
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